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Princeton University and Google published a paper studying the performance of a 4B model trained on agent states in agent tasks. The paper reports that the most accurate decision model on isolated problems solved only 69.5% of agent tasks, while the 4B model trained on agent states solved 91.5%. Its harness delegates tool selection at each step to a fast decision model, adopting its answer only when confidence exceeds a threshold fitted on the agent's own runs, and trained AgentDecision-4B on the states the agent actually reached, including states after mistakes. On tasks similar to the training data, this type of 4B model reduced agent costs by 81.1% to 89.0% and increased speed by up to 2.5 times, with a success rate gap of within 3 percentage points; delegating all tool selections without a threshold lowered the success rate by 19.0 percentage points. The paper is available at arxiv.org/abs/2610.21412.
Princeton University and Google published a paper studying the performance of a 4B model trained on agent states in agent tasks. The paper reports that the most accurate decision model on isolated problems solved only 69.5% of agent tasks, while the 4B model trained on agent states solved 91.5%. Its harness delegates tool selection at each step to a fast decision model, adopting its answer only when confidence exceeds a threshold fitted on the agent's own runs, and trained AgentDecision-4B on th
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The Google DeepMind team had four AI agents running on Gemini 4 Argon autonomously complete Minecraft in a randomly generated world, killing the Ender Dragon with no human input throughout. The team did not assign them roles, strategies, or game-specific tools; the four agents divided the work among themselves, warned each other of threats, recovered items from fallen teammates, and recorded mistakes in a shared memory. The entire run took 27 hours and 14 minutes, during which they wrote a total of 2,783 JavaScript programs, exchanged 229 chat messages, and died 605 times, costing $1,620 at the standard Gemini 4 Argon pricing that takes effect in 2027.
The Google DeepMind team had four AI agents running on Gemini 4 Argon autonomously complete Minecraft in a randomly generated world, killing the Ender Dragon with no human input throughout. The team did not assign them roles, strategies, or game-specific tools; the four agents divided the work among themselves, warned each other of threats, recovered items from fallen teammates, and recorded mistakes in a shared memory. The entire run took 27 hours and 14 minutes, during which they wrote a total
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Princeton University and Google published a paper studying the performance of a 4B model trained on agent states in agent tasks. The paper reports that the most accurate decision model on isolated problems solved only 69.5% of agent tasks, while the 4B model trained on agent states solved 91.5%. Its harness delegates tool selection at each step to a fast decision model, adopting its answer only when confidence exceeds a threshold fitted on the agent's own runs, and trained AgentDecision-4B on the states the agent actually reached, including states after mistakes. On tasks similar to the training data, this type of 4B model reduced agent costs by 81.1% to 89.0% and increased speed by up to 2.5 times, with a success rate gap of within 3 percentage points; delegating all tool selections without a threshold lowered the success rate by 19.0 percentage points. The paper is available at arxiv.org/abs/2610.21412.
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Google Research has released a multi-agent framework for automatically generating temporally coherent long-form video narratives, aimed at alleviating identity drift and cascading failure issues in existing linear pipelines. The framework is built on Gemini and Veo and comprises four parts: AI video co-director, CANVAS, A2RD, and VQQA, which are respectively responsible for creative orchestration, visual storyboarding, long-duration generation, and closed-loop optimization. Evaluations show that AI video co-director achieves a peak quality score of 81.4 on GenAD-Bench, and A2RD can generate ten-minute-long videos while maintaining character and environment consistency. No further progress has been disclosed at present.
Google Research has released a multi-agent framework for automatically generating temporally coherent long-form video narratives, aimed at alleviating identity drift and cascading failure issues in existing linear pipelines. The framework is built on Gemini and Veo and comprises four parts: AI video co-director, CANVAS, A2RD, and VQQA, which are respectively responsible for creative orchestration, visual storyboarding, long-duration generation, and closed-loop optimization. Evaluations show that
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Google Research has released a multi-agent framework for automatically generating temporally coherent long-form video narratives, aimed at alleviating identity drift and cascading failure issues in existing linear pipelines. The framework is built on Gemini and Veo and comprises four parts: AI video co-director, CANVAS, A2RD, and VQQA, which are respectively responsible for creative orchestration, visual storyboarding, long-duration generation, and closed-loop optimization. Evaluations show that AI video co-director achieves a peak quality score of 81.4 on GenAD-Bench, and A2RD can generate ten-minute-long videos while maintaining character and environment consistency. No further progress has been disclosed at present.
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View story:Google Research releases a multi-agent framework for AI video co-directors
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