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UCSD Hao AI LabUpdated Oct 24 12:30

UCSD Hao AI Lab open-sources Minecraft agent Jev, prompt evolution without training

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UCSD Hao AI Lab has open-sourced the Minecraft agent Jev, publishing how it works after 1,795 matches. It does not train a model; instead, a SOTA LLM agent evolves prompts from the bot's own logs under human supervision; in Block UHC it won 70% of rounds against human players. Each decision takes 24 ms on NVIDIA Blackwell, which the team says is 2.5 times faster than a mainstream inference engine, and it has open-sourced the inference engine DJev-serve, completing each decision in a single CUDA graph on GB200 NVL72 and B200.

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The team has publicly released the prompt evolution pipeline, inference engine, and a playable entry point, so readers can understand how an agent can improve in game competition without training a model.

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Blog: https://t.co/LkCgx7wVby Code: https://t.co/NDa2F93Rn6 Fight it yourself: Minecraft Java 1.9+ → https://t.co/HoEPFlNDep 📷

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UCSD Hao AI Lab