Tripo repost: Give the agent an idea before bed, wake up to a playable game
Tripo reposted Lucca Cerf's post: he says that before going to bed he hands a game idea to Tripo CLI + Unreal CLI, then uses ORCA CLI to have Fable orchestrate 10+ Opus 5.5 agents, and when he wakes up he usually has a playable game.
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View original postA lot of people ask me how I build games. Well, it's pretty simple and I call it "vibecoder dream" Before going to bed, I give a simple game idea to Tripo CLI + Unreal CLI, then, using ORCA CLI, let Fable orchestrate everything at max effort, with 10+ Opus 5.5 agents running at high effort. By the time I wake up, I usually have something like this.
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A lot of people ask me how I build games. Well, it's pretty simple and I call it "vibecoder dream" Before going to bed, I give a simple game idea to Tripo CLI + Unreal CLI, then, using ORCA CLI, let Fable orchestrate everything at max effort, with 10+ Opus 5.5 agents running at high effort. By the time I wake up, I usually have something like this.
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Give agents an idea before bed, wake up to a playable game powered by Tripo CLI + Unreal. ↓