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On October 29, 2026, Meshy demonstrated an achievement: building and reskinning a claw machine game within a single Hermes Agent conversation. According to information released by Meshy, Meshy generated all 12 game assets, and Claude Code built the game around these assets; each replay round completely changes the art style, in order: plush, gummy, and pixel art. The same game presents three art styles without manual modeling. Currently, this event only has release content from Meshy as a single source, and there are no subsequent developments.
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Meshy and Claude Code Build a Claw Machine Game in a Single ConversationDevelopments
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Oct 29
MeshyFirst-party
Meshy and Claude Code Build a Claw Machine Game in a Single Conversation
Meshy completed the setup and reskinning of a claw machine game within a single Hermes Agent conversation: Meshy generated all 12 game assets, Claude Code built the game around those assets, and each replay round swaps the entire art style, in order: plush, gummy, and pixel art. One game with three art styles, no manual modeling required.