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On October 1, 2026, Tripo tested and demonstrated the workflow of Manus 2.0 with Tripo. According to information released by Tripo, the process starts from a single prompt, with ManusAI responsible for building the core mechanics and HTML game logic, and Tripo responsible for generating high-quality 3D assets to replace placeholder models, ultimately producing a playable game within 2 hours. The main post also includes a complete step-by-step breakdown and a prompt link. Currently this content comes from Tripo's first-party release, and there are no subsequent independent developments yet.
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Oct 1
tripoaiFirst-party
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tripoaiFirst-party
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