Google Labs 推出 AI 游戏创作平台 Playground
Google experiments with an AI-powered gaming platform
Google Labs 周三发布 AI 游戏创作平台 Playground,用户通过简单文本提示即可构建浏览器游戏,无需编程经验。创作者可选择问答、竞速等类型,指定 2D 或 3D、单人或多人,并描述玩法机制与视觉风格,还可上传素材由 AI 转化为符合整体美术风格的游戏资产。游戏支持手机和电脑游玩,可设为私密、通过链接分享或发布到 Explore 画廊,发布后仍可继续修改,并支持排行榜等功能。Google 表示未来更新将加入 Unity Spark 集成,以提供更多 3D 能力和专业级游戏机制。
推荐理由
AI 评分 60
Google Labs 用文本提示生成可发布游戏的实验,展示了无编程经验者进入游戏创作的具体路径。
主题
正文
当前显示原文,中文全文译文尚未就绪。
The barriers to entry for game creation are rapidly diminishing as AI makes game development more accessible to people without traditional programming, design, or illustration skills. The latest example is an experiment from Google Labs.
On Wednesday, the tech giant’s public incubator and experimental platform launched a new AI-powered game-creation platform called Playground, which allows users to build browser-based games using simple text prompts, eliminating the need for coding expertise.
With Playground, creators can select a genre, such as trivia or racing, or start a project from scratch. They can specify whether they want a 2D or 3D game and choose between single-player and multiplayer experiences before describing the desired mechanics, gameplay, and visual style. Playground also allows users to upload visuals that its AI can transform into game assets tailored to the game’s overall art style.
Once created, games can be played on both mobile devices and computers. Projects can remain private, be shared through a link, or be published to Playground’s Explore gallery. Published games can support features such as leaderboards, while creators can continue modifying their projects even after they have been released.
Google also indicated that it plans to add Unity Spark integration in a future update. The integration could give Playground users access to additional 3D capabilities and “professional-level” game mechanics through Unity’s technology, further expanding what can be created through the platform.
Google’s launch places Playground within a growing market of AI-assisted game-development tools. Roblox, for example, announced its own Build feature in July, enabling users to create games through natural-language prompts.
The initiative also builds on Google’s broader interest in gaming. The company previously explored cloud gaming through Stadia back in 2022, and later on continued incorporating games into other platforms, including YouTube Playables , a dedicated hub offering a selection of instantly playable web-based games.