Peter Yang:软件开源化叙事下的三大护城河
I feel mixed about the "all software is becoming open source" narrative.
Peter Yang 对“所有软件都在变成开源”的说法持保留态度,认为 AI 虽能逆向工程许多应用和游戏,但仍有护城河:分发与网络效应、企业合规与信任、专有数据与记忆。他指出企业占软件支出约 60%,且 Reddit 靠与 OpenAI、Google 的数据授权协议赚取 2 亿美元以上,远超付费订阅收入。
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I feel mixed about the "all software is becoming open source" narrative.
While it's true that many apps and games can basically be reverse-engineered with AI now, there are still moats and trade-offs:
1. Distribution and network effects.
It's still hard to get a lot of people to join a game at the same time or connect with each other.
The flip side here is that if you have distribution, you can make alot of money in a short period of time even if your product is just an AI wrapper.
2. Enterprise compliance and trust.
Enterprises drive ~60% of software spend.
AI might make it easier for apps to pass security and compliance reviews, but big companies still want legal liability, support, and someone to blame when things break.
I don't think any Fortune 500 company is switching from Adobe to an open-source alternative anytime soon.
The counter-argument here is that enterprises might just build apps internally, which many are already doing.
I also think that many enterprise apps have become so bloated that most companies only need 20% of the features which makes vibe coding an internal replacement easier.
3. Proprietary data and memory.
This is the #1 moat if your app can generate proprietary data on users or usage.
The counter-argument here is that if your app actually generates valuable data, you can probably make more money just making it free and selling the data to AI labs instead of charging $25/month or whatever as a SaaS.
For example, Reddit is making $200M+ from its data licensing deals with OpenAI and Google, which far exceeds whatever it made from paid consumer subscriptions.
What do people think? Is it harder or easier now to make money from software?