Thomas Wolf 让 Claude 做 AI 对齐教学游戏
In The Diamond Age, Neal Stephenson imagined a book that invents games and stories to teach a little girl what she needs, as she grows. I tried a small version
AI 导读
Thomas Wolf 受《钻石年代》启发,把自己关于对齐的头脑风暴文档交给 Claude,让它做一款类似 Zelda 的游戏来教人们理解 AI 对齐。他的结论是:Claude 很擅长构建游戏世界,但在理解玩家方面仍然较弱。
正文
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In The Diamond Age, Neal Stephenson imagined a book that invents games and stories to teach a little girl what she needs, as she grows. I tried a small version of it. I gave Claude my brainstorm doc on alignment and asked it to make a game, something like Zelda, to teach people about AI alignment. Here's what came out 🪁
Short version: it's great at building the world, and still weak at understanding the player (details below)